How LEGO Super Mario Power-Ups and Bonus Blocks Work

An avid LEGO Super Mario gamer has listed all the bonuses and bonus blocks, confirming what they do and suggesting how they can be used.
One of the frustrating things about LEGO Super Mario is that it’s not clear how the game or the sets are supposed to work. Some of these problems arise in analyzable blocks, the application of which does not really explain much; Can they be scanned multiple times? What do I get out of it? In what order should I use them?
Fortunately, the walking brick has produced a very useful guide that goes through each scannable code that is not an enemy, explaining what they do, if they can be scanned multiple times, and suggestions on how they can be used in a setting. on page.
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For example, the POW! block can defeat any multi-scan enemy with a single hit. P blocks allow Mario to collect extra coins while walking. The 60 second timer can only be used once. For all the useful information and advice, see full functionality.
For those who also want to learn more about each enemy, the LEGO Blog has also provided a guide to the wicked and how many points each is worth, plus how they are defeated.
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